标题:The Design of Game Platform Based on Java
作者:Tong Qiang; Zhou Xiaofeng; Liang Likai; Yao Sheng; Wang Han
通讯作者:Liang, LK
作者机构:[Tong Qiang; Liang Likai; Yao Sheng; Wang Han] Shandong Univ Weihai, Sch Mech Elect & Informat Engn, Weihai 264209, Peoples R China.; [Zhou Xiaofeng 更多
会议名称:2nd International Conference on Artificial Intelligence Applications and Technologies (AIAAT)
会议日期:AUG 08-10, 2018
来源:2018 2ND INTERNATIONAL CONFERENCE ON ARTIFICIAL INTELLIGENCE APPLICATIONS AND TECHNOLOGIES (AIAAT 2018)
出版年:2018
卷:435
期:1
DOI:10.1088/1757-899X/435/1/012014
摘要:In the face of rich game resources, it is necessary to have a good tool to manage games and improve the user's game experience. This is the meaning of the game platform. The game platform described in this paper adopts Java technology, and uses C/S mode and My SQL database to complete the design of the platform. This game platform has the functions of login module, management module and so on. Through the platform, it can realize jigsaw puzzle, Snake game and real-time battle of LAN tank war game. The paper describes in detail the early preparation, overall design, specific implementation and functional testing of the game platform. All functions of the platform can be used normally, the game can also run normally under the rules, which has completed the requirements.
收录类别:CPCI-S;EI
资源类型:会议论文
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