标题:3D graphics rendering engine introduction and application in choreography
作者:Xiong, Likun ;Sun, Peng ;Tian, Xiangmao ;Liu, Xinxin ;Chen, Feifei
作者机构:[Xiong, Likun ;Sun, Peng ] Hengde Digital Choreography Technology Co.,Ltd, Qingdao Economic and Technological Development Zone, Shandong, China;[Tian, 更多
会议名称:4th International Conference on Electronics, Communications and Networks, CECNet2014
会议日期:December 12, 2014 - December 15, 2014
来源:Electronics, Communications and Networks IV - Proceedings of the 4th International Conference on Electronics, Communications and Networks, CECNet2014
出版年:2015
卷:2
页码:1231-1235
摘要:With the rapid development of computer hardware and software, the application of computer graphics has also got rapid development in all walks of life. Development of graphics has gone through a few decades, and now the computer has already entered a three-dimensional era. The three-dimensional graphics can be seen everywhere in real life. Scientific visualization, computer animation and virtual reality technology have become hot topics in recent years. Researches in the field of computer graphics hierarchy deepen gradually and grow fast. This article describes three common systems of graphics rendering engine, as well as discusses how to use the engine to create a three-dimensional graphics system, and introduces the binding and application of 3D graphics rendering and stage design.
© 2015 Taylor & Francis Group, London.
收录类别:EI
资源类型:会议论文
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